1 June 2021

Dungeon Generation

As shown in other post, world-maps can be generated in a lot of interesting and creative ways. I decided to focus on generating a dungeon, as I found it both fun and challenging. In this set of post I'll try to show my experimentations on the subject.

30 April 2021

"SORT" is not stable !

Once in a while, you find something that challenge everything you thought you knew about a given subject. In may case I just found the the sort order using the default SORT ... BY X Y is not stable. That is, if you have several element with the same X and Y, they can be sorted in any order, and there is no guaranty that they will be sorted in the same way by consecutive sorts.

28 April 2021

World Map Generation 1


It’s fairly commonly knowledge that generating a map can be done in a lot of different ways. This post is the first on a set that will speak of the ideas and algorithms we used to create the map for our toy program to display.