Just another quick post to show the latest addition to our DnD arsenal :)
A laser engraved dice box.
29 April 2025
Laser-engraved Dice box
9 April 2024
Laser-engraved Dungeon Master Screen
Just a small post to showcase my first laser-engraved production.
This is a wooden dungeon master screen.
1 June 2021
Dungeon Generation
As shown in other post, world-maps can be generated in a
lot of interesting and creative ways. I decided to focus on generating a dungeon, as I found it both fun and challenging. In this set of post I'll try to show my experimentations on the subject.
8 May 2021
30 April 2021
"SORT" is not stable !
Once in a while, you find something that challenge everything you thought you knew about a given subject. In may case I just found the the sort order using the default SORT ... BY X Y is not stable. That is, if you have several element with the same X and Y, they can be sorted in any order, and there is no guaranty that they will be sorted in the same way by consecutive sorts.
28 April 2021
World Map Generation 1
It’s fairly commonly knowledge that generating a map can be done in a lot of different ways. This post is the first on a set that will speak of the ideas and algorithms we used to create the map for our toy program to display.
23 March 2018
Global Jam Service Paris-Est Marne-la-Vallée
Another year, another great Service Jam. For the second time this was done on the ground of university "Paris-Est Marne-la-Vallée". The theme was, once more, both very simple and quite brainstorming :
Yes, No, Yes, No, Maybe, No, Yes
30 November 2017
Changing the DataMatrix code size
Another (very) short article/news. This time about a problem when using Adobe LifeCycle in SAP (transaction sfp) : if you add a dataMatrix code to the page, the size of the code seems to be fixed. This article gives a very quick fix to this problem
30 October 2017
oData date property cause an "invalid value" error
This small article is to describe a problem with some date property that arises during the creation of an oData entity : one date was generating an "invalid value" error (return code code 500). This was occurring after we filled the return structure, with the correct value.
28 June 2017
New Mesh generation
After a long time being blocked by professionnal projects and constraints, I come back to my small self-learning game project. I made several modification to my project, mainly on the graphical side, following a brutal change of PC with no save...
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